some information on the story
What themes does this project cover?
(Nostalgia and how it lies to you, free will, what it's truly like to come of age, tragic sibling dynamics, childhood trauma, fatalism versus hope, loneliness, life and death, rebirth.)
How long have you been working on it?
(The vague concept of it first came to me in November 2021, and I still have barely written anything official for it. I'm too much of a plotter for my own good.)
What's your inspiration?
(This was originally a half-baked Omori AU with characters I hadn't given a plot yet, so I do owe a lot to that game. Over time, though, that eroded and the biggest inspiration has just been my own feelings. I always find myself living in the past, so I wanted to make a project which would act as a reminder: being a child, for a lot of us, was harder than being an adult! It's just easier to romanticize, instead of making your present day situation something to look forward to.)
Are there any trigger warnings I should know about?
(Trigger warnings in order of their dominance include: unreality, suicide, death, general intensity, anxiety, childhood neglect, car accidents, drug use and abortion. A safe bet is to be careful viewing my work if you have anything that especially triggers you.)
What will this project look like when it's done?
(The idea is that I'm first writing it like I would a regular novel. Then when that's done, I'll make the second, "official" version, where I take the piece and rewrite it to work as a second-person interactive fiction game, the reader playing as Heather and getting alternate endings. I plan on making the game via Twine and posting it online when it's done!)